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Gaming
Tween Players Impacting Online Game Development

A booming market of tweens is changing the landscape of online games. This audience of boys and girls aged 8 to 11 has game publishers launching new games like Disney Online's "World of Cars...

www.reuters.com |
Game Dev Collaboration: Google Docs Style

It was 10 PM and my eyes were blurry. I was at home keeping company with a wracking cough and pounding headache, trying to give the team the information they needed to finish an essential milestone...

www.gamasutra.com |
OnLive Rolls Out Cloud Gaming Wi-Fi Beta

Streaming game service OnLive said Thursday that it will begin its beta for wi-fi support this month, along with Labor Day promotions that the company hopes will attract more users. Currently...

www.gamasutra.com |
Apple's Xbox Live-like Game Center To Launch Next Week

Next week, Apple will launch Game Center for the iPhone and the iPod touch. The app and platform will allow video game players to track one another's achievements, create multiplayer matches and...

mashable.com |
Critical Reception: Nintendo/Team Ninja's Metroid: Other M

This week's edition of Critical Reception examines online reaction to the Team Ninja-developed Metroid sequel Other M, which reviews describe as "a worthwhile addition to the Metroid canon...

www.gamasutra.com |
PlayStation Move Stress Tests, Using Lighting Changes And Human Distraction

The PlayStation Move can be flummoxed by bright sunlight. That's the one stress test Sony's new motion controller failed in a series of trials involving a range of lighting conditions and human...

kotaku.com |
Apple's Answer To Xbox Live Launches Next Week

Friends lists, matchmaking, and a unified multiplayer gaming experience come to the iPhone in next week with the release of Apple's Game Center in iOS 4.1. Apple first revealed plans for its...

kotaku.com |
Project Sword Is Epic's First Unreal Engine iPhone Game

Gears of War and Unreal Tournament creators Epic Games will bring competitive multiplayer sword-based combat, powered by its Unreal Engine, to the iPhone later this year with slash-em-up Project...

kotaku.com |